Coffinlime
Coffinlime
FishTrappedInCoffinLime
Type
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Threat Level
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Active Status
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Other Names
Coffer's Lime, Ultralime, Mummy's Lime, The Mumbling Stones

Description: Coffinlime doesn't seem any different from regular limestone under the microscope, but it contains extraordinary preservative properties, capable of keeping anything alive for up to millions of years. Toads, dinosaurs and even Viking berserkers were found encased in shells of Coffinlime right under our feet. While trapped inside, captives tend to whisper, mumble and may even move. This has led to folk lore and overblown rumors about Mumbling Stones being more dangerous than they seem, though nothing can be farther from the truth.

It doesn't matter how large a person or animal was during its time, more than a week trapped inside a Coffinlime shell puts its captive on life-support. Crack open the Coffinlime shell and the captive dies within the hour. Seems that smaller entities like frogs and beetles live for a full hour, while midsize humans can only stay alive for thirty minutes or so and large creatures like dinosaurs have ten minutes at best. When emerging, captives are severely weakened to the point where orange or even red level threats have no energy to act possibly due to some physical and mental atrophy. Coffinlime also seems to have sanity-preserving properties as all known human captives who have emerged acted relatively calm and sane before they died. Human captives somehow know that they are going to die, even if they were unaware of the properties of Coffinlime before being confined, and seem to have an intense desire to tell someone their story before they die.

Background: While the occasional Mumbling Stones folklore may have cropped up in oral campfire traditions, it wasn't until 1804 when an eccentric millionaire set off on an archeological expedition to New Mexico to excavate the legendary ore, that we received the first modern account of Coffinlime's existence. He used the mystic ore in an attempt to "save" his wife Jillian, who was dying of dysentery, so that she may be preserved until a future time when doctors can find a cure. Nearly one-hundred and fifty years later, in 1953, Warder Tenembaum happened upon rumors of The Mumbling Stone and decided to investigate. Turns out that poor woman was conscious the whole time, unable to move or sleep or do anything really. She told the Warder her story before dying an hour after the stone shell was shattered. Since then, similar reports of Mumbling Stones have been noticed by The Society. The captives inside were different, sometimes man, sometimes beast, sometimes unknown thing, but they were all weak and expired soon after finally finding freedom.

Location and Population: It's unknown how Coffinlime is formed or how people, animals and aberrants seem to get caught in it's shell. There have been reports of Coffinlime captives all across America but they are particularly found during archeological excavations or in the basements of new buildings under construction.

Hunting or Procurement Methods: Since this ore is so rare, Warders don't have to do much. Look up archeological news and if you hear reports of talking rocks and you're in the area, check it out and perform a mercy kill. It is our solemn duty to mercy kill these poor men and beasts who were trapped in a hellish prison for who knows how long. Despite what you may think, Coffinlime is not particularly hard. A few hammer blows, or even some good solid punches, is enough to crack a hole. The only danger is some entity who might know and pretend to be a Coffinlime captive. Best to keep your distance and shoot the stone shell, or use some dynamite, which should be more than enough to crack it open. If it, doesn't break after a few shots (or a single stick of dynamite) then that Mumbling Stone is probably something else and you better re-check the Aberration Catalogue and pull out the big guns.

Encounter Records:


Experimentation Log:
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