The Goddess of the Hunt |
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Other Names |
Mixcoatl, Diana, Neith, Artemis, Arnakuagsak |
Description: The aberrant defined in this article is a deity. Unless the Society is currently in an event where the aberrant is currently on a rampage or is posing a threat to the existence of the Wayward Society, interaction is discouraged.
Background:
Location and Population:
Hunting or Procurement Methods:
Encounter Records:
Additional Notes:
Terror Weeds |
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Threat Level |
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Other Names |
Devil’s Bush |
Description: Individual samples of the ”Terrorweed” species resemble the average tumbleweed with varying tones of darkness. A notable difference when examining both an average tumbleweed and an example of the aberrant reveal that the latter is very thorny.
When a sample of the aberrant first germinates and can be seen above ground, they are noticeably darker than their regular counterparts and are considerably crimson when looking at their roots and the base of their stalk. Unnatural behaviors surface once the plant detaches from the ground. Once this commences, the aberrant will go against the wind and look for a substantially sized, preferably red-blooded animal. Once contact has been made the aberrant will proceed to absorb the animal’s blood through their thorns.
Like most species of tumbleweed, the aberrant carries its seeds with it. As soon as the animal is drained of all of its blood, the aberrant will deposit its seeds into the corpse, which is usually discarded on the spot.
Disturbingly, it appears that the species has somewhat of a higher intelligence. When sensing larger prey through means currently unknown, aberrants have the ability to summon nearby samples of the plant and converge onto the victim’s location and immobilize it through sheer numbers before draining it of its blood. When the aberrant can not alert any nearby samples it will usually move on to smaller prey. However, there have been occasions observed where a starved sample, seemingly through desperation, will proceed with attacking larger prey, even humans. However, the amount they take relative to their size is almost never enough to kill an adult human or larger animal on their own. Seeds are never deposited into living animals, only smaller corpses.
Background: The first reported sighting of Terrorweeds was in the late 1800s after a couple of shipments of seeds of tumbleweeds had gotten mixed in with flax seeds, a crop native to Eurasia. It is also theorized Terrorweeds came to America in these same shipments of seeds and are native to the old world.
Location and Population: It is unknown how many samples of the aberrant exist, but they have the potential to be in any place that supports regular tumbleweeds. Reports of them appearing in harsh environments have surfaced in recent times, however. The samples have never been seen in a horde draining and killing humans, but they are an invasive species and wreak havoc wherever they are seen.
Hunting or Procurement Methods: Terrorweeds are ill-named and are much less dangerous than their name leads them to be, but they are still pests. Flame should be the weapon of choice when dealing with Terrorweeds. Whether it be an individual or a horde the fire will spread and they will attempt to run away.
Encounter Records: Currently the log is being compiled. Any logs that are incoming from future hunts will be accepted. Please standby for a while until transcription and revision.
Additional Notes: N/A
The Piper |
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Type | Threat Level |
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Active Status | Other Names |
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Hippieberrant, Tree-hugging tree, Lumberjack’s Thorn |
Description: The aberrant defined in this article has been nicknamed “Pan” unlovingly by lumberjacks and outfits alike, and will be referred to as such.
Pan is a sentient wooden mannequin resembling an artistic “manikin”. In some places of its form Pan is crudely constructed while in other places the aberrant is smooth and well-constructed. This is currently believed to be aberrant rebuilding itself whenever it loses parts of its body during Society incursions. Although its movements are strange and it moves rather awkwardly (due to being a mannequin), it never experiences fatigue and can run quite fast.
Pan is capable of great feats of strength, ingenuity, and acrobatics. For this reason alone it has been given a threat level of orange.
Pan carries with it a flute of crude-make. Once played by Pan, the sounds made by the flute are seemingly able to manipulate things such as: trees and their roots, non-sentient animals such as wolves and bears, wind, and nearby abiotic factors. It is unknown whether the flute has any aberrational properties of its own or if its powers emanate from the sounds made by the aberrant itself.
Wait, doesn’t this thing not have a mouth hole? How the fuck is it able to play the flute? - Ferdinand (West Virginia DCC)
I don’t know. Just ask me this in person next time. I’m going to be back in for work next Monday. - Mark (West Virginia DCC)
Pan so far has used its abilities to be a detriment to the lumber industry of West Virginia and to punish independent landholders who have cut down trees on their property. The aberrant has caused the deaths of multiple unsuspecting Normans from this vendetta against tree-cutting.
Background: There is currently little to no information pertaining to origin of this aberrant. It recently has become a problem for the lumber industry in West Virginia and problematic for the Society.
Demeter’s Dairy |
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Type | Threat Level |
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Active Status | Other Names |
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N/A |
Description: The aberration defined in this article is a 75 acre plot of land inhabited by a mixture of multiple aberrations currently considered to be neutral or inherently beneficial to the Society. For the sake of simplicity these aberrations will categorized as an artifact collectively.
On this land there is a functioning ranch and farm tended to by the owners and workers of ”Demeter’s Dairy”, the name chosen for the ranch.
The 110 acres under the domain of Demeter’s Dairy appear to have the aberrational effect to produce bountiful harvests at a rate that isn’t normally possible. Although this effect is theorized to be some sort of nature spirit, the root cause of why this land in particular has this effect is unknown.
Furthermore, crops that would normally not grow in a particular season well seem to be able to ignore their harsh circumstances and succeed in seasons which they realistically shouldn't have. The need for pesticides never seems to surface. There are virtually no pests on the property that would go after the plants, and neither do they incur any kind of disease.
Livestock on the ranch likewise have similar success in prospering, not needing much water and food. Like the plants, they are always in seemingly perfect health until old age.
This effect is not just limited to non-sapients. Upon entering the property of Demeter’s Dairy, Warders report that they feel slightly happier and that they are “emboldened” and “stronger”. Virtually no one who has entered has gotten sick, and those that have gotten ill outside then stayed at the ranch recovered quickly. Additionally, those who have had a contagious disease seem to have never spread it to any of those inside. Unfortunately, this effect doesn’t seem to be able to reverse serious diseases such as late-stage cancer or HIV. Don’t expect to regrow any limbs either.
We’re conducting a little experiment at the moment to see if Jerry gets the flu if I sneeze on him on purpose. Will update when I find out. Also, Jerry, if you’re reading this after I did it then I’m sorry. Not.
The owners of the ranch (a family which have been volunteering for the Wayward Society since three generations ago) have offered their property as a place for our DCC for one reason: the land attracts living things to the ranch along with their aberrational counterparts. These aberrants (and the occasional bear or coyote) must be dealt with accordingly, hence the need for us to be there around the clock.
Having a DCC in the area has allowed us to study aberrants which we previously have not encountered on the farm, and dispose of those which would have harassed the local community if not for the intrinsic allure of the area.
Once inside of the farm, aberrants rarely ever leave. Why would they? It’s paradise. On occasion we may experience the rare blue or orange type, but we have a large number of disgruntled and prepared Warders traveling to and from the DCC, so they are usually dealt with accordingly on a daily basis.
Background: The ranch originally was started by a couple and their two sons and daughter once they settled on it in the early 1900s. The previous landholders are unknown.
Within a year the family had taken their savings and poured it into the construction of a small house and farming facilities. Eventually, due to their bountiful harvests and good health, they were able to afford livestock, and purchased an abdunadance of cows. After this, the young daughter (infatuated with the study of Greek Mythology at her elementary school) suggested to name the business “Demeter’s Dairy”, and it was so.
At first, things were great. The family remarked in a local newspaper in (which has since been scrubbed from public archival sources due to The Bureau) that they felt the land was magical and that they were healthier just from seeing the sights of their happy farm and domain. Although the family themselves and reporters who visited the ranch would shrug it off, they swore they could have seen strange-looking animals from the corner of their vision.
In 1927, the eldest son would leave the family farm and become a frequently-volunteering member of the Wayward Society. He did not reveal this and instead told his relatives he was going to become a scientist in the North. They would exchange letters for a time until two years later.
In 1929 during the Great Depression, the family mysteriously disappeared and suddenly stopped shipping out produce and animal products. Subsequently, they stopped responding to letters from the eldest son (now considered to be a fully-fledged member of our Society at the time).
The Warder decided to check up on his family. Upon arriving, he found no trace of his family, but found new visitors. These were a variety of aberrants who we now understand as most likely being attracted to the farm. In a tragic rage, the eldest son would go on to form an outfit 50 men strong and exterminate the aberrations two days later.